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		<title>TheNeverman - GFXartist.com</title>
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		<pubDate>Sat, 17 May 2008 13:53:03 EST</pubDate>
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<title>Artwork: SeedStarter</title>
<author>TheNeverman</author>
<category>3D Modelling / Nature</category>
<description>3D rendering for a magazine snippet. Maya paintFX plant converted to poly and rendered in MentalRay. Cardboard texture created in photoshop. Dirt texture is stock art with a displacement map.</description>

<link>http://theneverman.gfxartist.com/artworks/161932</link>
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<item>
<title>Artwork: DogHouse</title>
<author>TheNeverman</author>
<category>3D Modelling / Architecture</category>
<description>This image is for a how-to article on building a doghouse for a magazine article. The trees in the background are a stock photo. The doghouse is poly geometry (Maya), and the grass is paintFX converted to polys - scene lit in Mental Ray with dome light.</description>

<link>http://theneverman.gfxartist.com/artworks/145705</link>
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<item>
<title>Artwork: Murcielago-second view</title>
<author>TheNeverman</author>
<category>3D Modelling / Vehicle</category>
<description>2nd project in the 3DBuzz Advanced Modeling course. About 5 weeks worth of work on-and-off... (second view)</description>

<link>http://theneverman.gfxartist.com/artworks/134731</link>
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<item>
<title>Artwork: Murcielago</title>
<author>TheNeverman</author>
<category>3D Modelling / Vehicle</category>
<description>2nd project in the 3DBuzz Advanced Modeling course. About 5 weeks worth of work on-and-off...</description>

<link>http://theneverman.gfxartist.com/artworks/134729</link>
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